

I think specifically with regards to what they were saying about requiring fewer resources with this game over 19 was more specifically in regards to optimizing the vehicles and placeables.

Really though I remember FS15, 17, and 19 all having pretty big launch issues though. But I do remember there being some issues when FS2013 launched. The first game I played in this series was FS2011 and that was towards the end of its life so I didn't experience much wrong with it. I'm running on an i9 10900k, 32gb of ram, and an rtx 3080 Ti.Īs far as them releasing it too soon - this isn't really a new or surprising practice from them or any other dev out there. My usual method is to spin 360 degrees a few times after starting so that it tells it to render everything in all directions right off the start then I don't really see performance issues. I usually only see anything significant shortly after loading in to game. My game performance for the most part is fine. I'll take you at your word that you have experienced serious performance issues. we have run this on max settings on 5 different brand new top range gaming pc builds from $1300 to $3000 machines with multiple video cards same issues on all of them studdering and fps drops. They had advertised this game would require less resources than fs19, I call BS on this. no matter which machine we run the game on it has studdering issues, fps drops. Giants knows better they just do not care. This game was not ready for a full release yet. Originally posted by ErnurWolf:FS22 has MASSIVE performance issues.
